LightUp v1.4 is ready

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LightUp v1.4 is ready

Post by AdamB » Fri Mar 20, 2009 3:41 pm

Subject says it all! :D

An important addition is that LightUp nows lights and draws both sides of the faces of your model. While all I've posted in the past regarding front side and reverse side material and good practices etc etc remains valid. I can't ignore the fact that very many people use Sketchup as..well a quick sketch tool.. and (not unreasonably) are just not up for changing the way they model in the context of Sketchup. So this new change does make for a, draw some stuff, add some lights and press Tourtool and you're away, workflow. Which is nice.

Highlights from v1.3a are:

- Lights and draws BOTH sides of Sketchup faces.
- Improved exporting FBX to other modellers
- TIFF Still images store alpha component
- Handles "Always face camera" Component attributes (eg Sang)
- Parallel & Perspective projection cameras
- SSE & Altivec vectorization for better performance
- AVI files larger than 1GB broken into segments<
- Allow Scene animation during recording
- Bug fixes for running on SU6
- Simple constant ambient mode for quick fill-in
- Draws IES photometric web with QueryTool
- Better handling graphics cards
- Pivot camera in Tourtool by holding down Alt

Developer of LightUp

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