specular map

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specular map

Post by vilcoyote57 » Sat Mar 12, 2011 11:42 am

Hi, how can I remove the specular map file from the shading properties?

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Re: specular map

Post by AdamB » Mon Mar 14, 2011 6:31 pm

If you slide the specular down to zero and close the window, LightUp should strip out the specmap. Alternatively you can type a space in the numeric textbox to reset specular/bump of a material.

Developer of LightUp http://www.light-up.co.uk

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