BACKING TEXTURES

Features you'd like to see in future versions, gripes, ideas..
djmx1
Posts: 4
Joined: Sun Jul 20, 2008 11:20 am

BACKING TEXTURES

Post by djmx1 » Sun Jul 20, 2008 11:36 am

hello i'm french (excuz my bad english). I want to buy lightup, but for me i want another option in this software. I want to bake the result in my sketchup model. After i can export my 3D model in 3DS or OBJ with backing textures to another applications. If light up can do this, i buy it immediately !!! :D in stand of an answer...

User avatar
AdamB
Site Admin
Posts: 2294
Joined: Wed Apr 16, 2008 10:11 am
Location: Brighton, UK
Contact:

Re: BACKING TEXTURES

Post by AdamB » Fri Jul 25, 2008 6:00 pm

A future version of LightUp might do exports like this. It depends how much demand there is and what other functionality we can provide.

Adam
Developer of LightUp http://www.light-up.co.uk

djmx1
Posts: 4
Joined: Sun Jul 20, 2008 11:20 am

Re: BACKING TEXTURES

Post by djmx1 » Fri Jul 25, 2008 8:51 pm

thanks Adam. in stand of this new feature :D

Jorgensen
Posts: 29
Joined: Thu Jul 03, 2008 10:25 pm

Re: BACKING TEXTURES

Post by Jorgensen » Thu Jul 31, 2008 7:12 am

Does this mean that we actualy would be able to walk around the model using the SU tools and even export AVI files as normal ?

djmx1
Posts: 4
Joined: Sun Jul 20, 2008 11:20 am

Re: BACKING TEXTURES

Post by djmx1 » Sat Aug 02, 2008 8:57 am

i don't want to make an AVI, i want to have my sketchup model textured with the result of the radiosity. After i can export my model in .3ds (model+texture backing) to open in 3D softaware, to create realtime scène.

brian.hammond
Posts: 2
Joined: Sun Aug 03, 2008 5:48 pm

Re: BACKING TEXTURES

Post by brian.hammond » Sun Aug 03, 2008 5:49 pm

Yes! This would be a killer feature. Bake the results of radiosity into textures such that I can export in SU to 3DS, OBJ, etc. with UVs and baked in lighting + shadows.

Please! Please! Please!

djmx1
Posts: 4
Joined: Sun Jul 20, 2008 11:20 am

Re: BACKING TEXTURES

Post by djmx1 » Thu Aug 14, 2008 3:28 pm

and whith SUBDO (free for sketchup pro) you can realize virtual walktrought, and export the result to an exe file. In subdo the tools for shadows is bad, and realtime shadows took more power. Bake the result on SketchUp model for export or just on sketchup simply, and light up is the most powerfull tools for "textures backing" lol

Tim Danaher
Posts: 55
Joined: Fri Aug 15, 2008 1:51 pm

Re: BACKING TEXTURES

Post by Tim Danaher » Sat Aug 16, 2008 11:39 am

How much demand? A lot, I'd say...
Cheers,

Tim
___________________________________________________
MacBook Pro 2.4 GHz 4GB, OS X 10.6.8, SU Pro 8, LU 2.3c

kwistenbiebel
Posts: 22
Joined: Wed Aug 20, 2008 9:03 pm

Re: BACKING TEXTURES

Post by kwistenbiebel » Thu Aug 21, 2008 3:19 am

+1 for a texture baking function.
This would definitely take Sketchup to another level.

Jorgensen
Posts: 29
Joined: Thu Jul 03, 2008 10:25 pm

Re: BACKING TEXTURES

Post by Jorgensen » Sun Aug 24, 2008 1:14 pm

+1 from me :-)

Post Reply